Impromptu Texture Browser
A downloadable tool
This is a "texture browser" utility widget for UE5.5 that presents materials in the style you'd expect from a level editor in the 90s: as square thumbnails.
Unreal normally presents materials in the content browser as lit and mapped to a sphere. This isn't useful for much. When you're making a level, you want to actually see the images you're working with. So this tool presents them that way. It looks like Hammer's texture browser.
Cool features include:
- Click on a texture to select it in the content browser
- Recently-clicked textures are kept in a Recent panel for quick access
- You can search the entire project or limit the browser to a specific folder
- You can search the browser, and save favourite searches
- You can change the size of the thumbnails
- Non-square textures are fit to the thumbnail size without stretching, or they zoom to fill it (cropped) when you mouseover 'em
- Texture names are displayed on the tile
- Hover over a texture to reveal its resolution
- Optionally, only display material instances, not base materials
- You can specify which material parameter names you want to use to represent your material in the thumbnails
- Preferences are saved between sessions
How's it work?
First, it gathers all the materials in a folder (or in your whole project). The first time in a session, this can cause the editor to hang briefly.
Then, it tries to find the right texture to show you from each material: either the first texture it finds, or one that matches one of the parameter names you specify (eg you could enter: basecolor,diffuse,albedo and it would use the first texture it found in a parameter slot containing one of those names).
Then, it makes a thumbnail for each of these in a scrollable grid. If you click on one, it selects that material in the content browser. Easy!
If a material does not contain any textures, for now it just shows up purple, with a note saying so.
Will you add support for an earlier version than 5.5?
Probably not! That'd be annoying to do.
What if I have a bunch of textures I want to generate materials for automatically?
I have a tool for that too: https://impromptu-games.itch.io/auto-material-instance-maker-tool
Why is the price what the price is?
You're asking why it isn't twice as much? I can make it twice as much. That's no problem.
Updated | 3 days ago |
Published | 4 days ago |
Status | Released |
Category | Tool |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Joe Wintergreen |
Tags | Unreal Engine |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $30 USD. You will get access to the following files:
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