A downloadable tool

Buy Now$30.00 USD or more

This is a "texture browser" utility widget for UE5.5 that presents materials in the style you'd expect from a level editor in the 90s: as square thumbnails.

Unreal normally presents materials in the content browser as lit and mapped to a sphere. This isn't useful for much. When you're making a level, you want to actually see the images you're working with. So this tool presents them that way. It looks like Hammer's texture browser.

Cool features include:

  • Click on a texture to select it in the content browser
  • Recently-clicked textures are kept in a Recent panel for quick access
  • You can search the entire project or limit the browser to a specific folder
  • You can search the browser, and save favourite searches
  • You can change the size of the thumbnails
  • Non-square textures are fit to the thumbnail size without stretching, or they zoom to fill it (cropped) when you mouseover 'em
  • Texture names are displayed on the tile
  • Hover over a texture to reveal its resolution
  • Optionally, only display material instances, not base materials
  • You can specify which material parameter names you want to use to represent your material in the thumbnails
  • Preferences are saved between sessions

How's it work?

First, it gathers all the materials in a folder (or in your whole project). The first time in a session, this can cause the editor to hang briefly.

Then, it tries to find the right texture to show you from each material: either the first texture it finds, or one that matches one of the parameter names you specify (eg you could enter: basecolor,diffuse,albedo and it would use the first texture it found in a parameter slot containing one of those names).

Then, it makes a thumbnail for each of these in a scrollable grid. If you click on one, it selects that material in the content browser. Easy!

If a material does not contain any textures, for now it just shows up purple, with a note saying so.


Will you add support for an earlier version than 5.5?

Probably not! That'd be annoying to do. 


What if I have a bunch of textures I want to generate materials for automatically?

I have a tool for that too: https://impromptu-games.itch.io/auto-material-instance-maker-tool


Why is the price what the price is?

You're asking why it isn't twice as much? I can make it twice as much. That's no problem.


Updated 3 days ago
Published 4 days ago
StatusReleased
CategoryTool
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorJoe Wintergreen
TagsUnreal Engine

Purchase

Buy Now$30.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $30 USD. You will get access to the following files:

ImpromptuTextureBrowser_v1.zip 225 kB

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